Features

  • Each guide is designed to contain every algorithm you need to solve the cube, but assumes that you know the basics of how to link them all together.
  • Each guide can be printed out on a single sheet of paper, so they are really easy to carry around.
  • Each guide is in full eye-popping color.
  • I made them with the goal of making the algorithms easy to memorize. To do this, I grouped similar algorithms together and have chosen related algorithms whenever possible (e.g. for the J permutation, I chose algorithms that were related for the first algorithm in the list, though a potentially faster one is still listed).
  • You don't need to read English to understand each guide because there are very few words and the words aren't really necessary anyway.

    In order to master the Rubik's cube you've got to memorize a lot of stuff. Currently, there are a ton of web and video tutorials out there on the web, but very few of them offer a printable version of their information. So I made it my mission to compile all the best information from various tutorials on easy to read PDF files so you can print them out, write on them, get them dirty, tear them to pieces in frustration, carry them around, and even laminate them (if you've never laminated something, I definitely suggest it... often an uncontrollable urge to laminate more things follows).

If you would like to provide some feedback please visit this forum thread on speedsolving.com.

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3x3x3 Speedcubing Guide

Single Page Three Look Last Layer

  • Contains optimal algorithms for the full F2L, the 2 look OLL and all of the PLL algorithms
  • The F2L algorithms highlight where the corner and edge piece finally pair up with a bold letter
  • Contains the algorithms used by Dan Harris and Erik Akkersdijk
  • Contains a basic notation guide
  • Please Note - all algorithms are contained on a single line. Thus if there are two lines of algorithm then that means they are two different algorithms that do the same thing
  • Click Here if you want the rest of the OLLs for a 2 look last layer
  • Click Here for a lefty version of this guide!

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3x3x3 Speedcubing OLL

Single Page OLL Addition

  • Contains optimal algorithms for the full OLL so you can transition to a 2 look last layer
  • Contains the algorithms used by Dan Harris and Erik Akkersdijk
  • Common finger tricks are highlighted in color

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Click here for a version that prints out two guides per page

3x3x3 Beginner's Guide

A 9 algorithm beginner's guide

  • I really like this guide because it provides the tools necessary to solve the cube but doesn't tell you exactly how to use them and thus preserves the puzzle of the cube.
  • Contains a full notation guide and thus if you give a newbie a cube and this guide they should be able to figure out how to do solve it.
  • Please Note - all algorithms are contained on a single line. Thus if there are two lines of algorithms, that means they are two different algorithms that do the same thing.

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Andy Klise's 2-Sided PLL Recognition

This guide is awesome but is so complex that it is a puzzle in itself

  • This guide is meant to let you study the sticker patterns on each of the PLL cases
  • Distinguishing characteristics are highlighted, but you will have to study it hard to figure out the method behind the madness
  • I left the explations light because I think it is more rewarding to figure some of this stuff out on your own

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COLL Algorithms

Orienting and permuting the corners in one step

  • These algs will let you orient and permute in a single step
  • The sticker colors on the U face were placed so they highlight a distinguishing characteristic of the case

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ELL Algorithms

Orienting and permuting the edges in one step

  • These algs will let you orient and permute in a single step
  • The cases are arranged in groups based on characteristics of the case

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3x3x3 Blindfolded

M2/Old Pochmann

  • For a study guide that contains setup moves, algorithms and practice solves for M2/Old Pochmann Click Here
  • Please Note this is a draft and thus may contain errors or may not be optimal (at most it should only contain a few errors).
  • This guide is meant to help you learn the basic memorization, algorithms and setup moves required for M2/Old Pochmann. It is NOT meant for people that do not already know how to solve the Rubik's cube blindfolded or are not familiar with the basic concepts of the method. To get a primer for M2/Old Pochmann, please check out the videos below and then come back to my guide which should help you memorize all the concepts and algorithms

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Don't forget to click here to download practice solves!

3x3x3 Blindfolded

M2/3OP

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2x2x2 Speedcubing Guide

Contains the Ortega and Guimond Method

  • This contains the orient last layer algorithms for the Ortega and Guimond method along with the permute both layer algorithms which are common to both methods. It is intended that you use either the Ortega or Guimond method for each solve.
  • Distinguishing characteristics of the permute both layer (XLL) cases are highlighted in blue and thus should help speed up your recognition times
  • Contains the algorithms used by Erik Akkersdijk and Yu Nakajima
  • See Extended Version for full notation guide
  • Please Note - all algorithms are contained on a single line. Thus if there are two lines of algorithms, that means they are two different algorithms that do the same thing
  • Combined with CLL Guide

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2x2x2 CLL

2x2x2 CLL in Full Color

  • Distinguishing characteristics of the CLL cases are highlighted and each case should be easier to recognize
    • Let me know what you think of the recognition features on the second page. In general, I find it best to recognize the color pattern on the U face then look to one other pair of stickers that I have highlighted with a dark black line, but there are many different ways to recognize each case, so pick the one you like best.
  • Contains the algorithms used by Rowe Hessler, David Woner and others
  • Inspired by David Woner's old website
  • Please Note - all algorithms are contained on a single line. Thus if there are two lines of algorithms, that means they are two different algorithms that do the same thing
  • Combined with normal 2x2x2 guide

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EG1

EG1 algs from David Woner and Anthony Brooks' Websites

  • Distinguishing characteristics of the EG cases are coded into the U layer colors
  • Contains the algorithms used by David Woner, Anthony Brooks, Justin Jaffray and Rowan Kinneavy
  • Algs taken from David Woner and Anthony Brooks' websites, dtwoner.110mb.com and speedcubing101.com. Both pages have a lot of cool stuff so you should check them out.
  • For the advanced, here is an EG2 alg sheet

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2x2x2 First Layer (BETA)

Examples of ways to complete the first layer. Most algs are by Anthony Brooks

  • These are just examples of how to complete the first layer after you already have a pair. Don't memorize these, the first layer should be solved intuitively
  • Algs provided by Anthony Brooks from speedcubing101.com. Check out his webpage!
  • This is a draft and thus may contain errors or may not be optimal (at most it should only contain a few errors).

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2x2x2 Blindfolded Guide

A Beginner's Guide

  • This is meant to be a practice sheet for those want to use the Old Pochmann method for 2x2x2.
  • There is an attempt to describe the method behind the madness on the second page, but there are likely much better explanations of Old Pochmann on YouTube.

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Feliks Zemdegs' Beginner's Guide

From Cubeskills.com

  • Contains the beginner's method used by Feliks Zemdegs
  • You can an accompanying video tutorial at his CubeSkills website, just click here then find "The Beginner's Method for Solving the Rubik's Cube" link
  • Contains easy to remember algorithms
  • Contains a basic notation guide

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Juan Pablo Huanqui's Megaminx Guide

The first person to get sub 30 in competition

  • Contains all the algorithms used by Juan Pablo Huanqui
  • If you like these algorithms, make sure to check out his youtube channel or his 27 second solve

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Pyraminx Algs of Drew Brads

The best algs from multiple methods

  • Contains the best Pyraminx algorithms for the Keyhole, Oka, 1-flip, WO and Nutella methods
  • If you like these algorithms, make sure to check out his youtube channel

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badmephisto's 3x3x3 Speedcubing

All of badmephisto's algorithms

  • Contains the algorithms used by badmephisto from badmephisto.com
  • You can find this same guide at badmephisto's website, just click here then find the "Printable Page" link
  • For those of you who don't know, badmephisto is the king of video tutorials, you have to check them out here
  • Contains easy to remember algorithms for the full F2L, OLL and PLL
  • The F2L algorithms highlight where the corner and edge piece finally pair up with a bold letter
  • Contains a basic notation guide

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Christopher Olson's 2x2x2 CLL

cyotheking's 2x2x2 CLL Algs in Full Color

  • Distinguishing characteristics of the CLL cases are highlighted and each case should be easier to recognize
  • Contains the algorithms used by Christopher Olson, the 3 time 2x2x2 World Record Holder. In 2013 he beat the World Record by 0.25 seconds (which basically means he crushed it)
  • If you like these algorithms, make sure to check out his website or youtube channel for the most updated information as well as his EG1 and EG2 algs

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Phillip Espinoza's COL Guide

How to solve F2L on the side!

  • Phillip Espinoza solves the cross and F2L on the left and this is how he does it!
  • Make sure to check out Phillip's Youtube Channel, it has some sweet videos
  • David Woner started a COL tips and tricks thread on speedsolving.com here and added a bunch of F2L COL algs. I updated Phillip's guide to include those here.

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Weston's OH Last Layer

Some nice left handed OH algs

  • Weston Mizumoto is quite good at OH and has found some great RU optimized last layer algs
  • He's got a Youtube Channel with some really great tutorials on it
  • He also made two videos explaining his OH tricks, check the out here and here

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Odder's Megaminx Last Layer Guide

Oscar Roth Andersen has long been one of best Megaminxers, this is his guide

  • This guide contains all of the last layer algorithms that Odder uses to get times 50 seconds and below
  • Make sure to check out his Youtube Channel

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4x4x4 Guide

Contains 2 Pair Edge cases and all Parity Cases

  • The first page contains the essential algorithms for parity cases
  • The second page contains intuitive algorithms for each of the Last Two Centers and examples of optimal solves for each vertical 2 Pair case
  • The second page also has a walk through of 2-3-3-3-2 dedge pairing
  • Old Version
  • Please Note - all algorithms are contained on a single line. Thus if there are two lines of algorithms, that means they are two different algorithms that do the same thing

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5x5x5 Guide

Contains all last two edges cases with and w/o parity

  • This is a basic guide that provides algorithms for each of the last two edges cases
  • This guide assumes that you know the 2 Pair method to make your edges as described in the 4x4x4 guide
  • Contains a full notation guide
  • Please Note - all algorithms are contained on a single line. Thus if there are two lines of algorithms, that means they are two different algorithms that do the same thing

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Megaminx Last Layer Guides

3 Different Last Layer Guides

  • I now I have three different guides for the Megaminx Last Layer as it has become my most popular guide
  • The best is Odder's (Oscar Roth Andersen) Guide. He is one of the best Megaminxers out there so you should check it out
  • There is the beginner's guide with just 10 algorithms. This is a good start and a good explanation to commutators
  • There is the original, which I think is now badly outdated, it contains the 20 algorithm last layer solution. In my opinion, this guide shouldn't be used anymore, Odder's guide is much better
  • Of course, you will have to figure out how to solve the rest of the cube. My recommendation is to learn 3x3x3 full F2L and then figure out how to solve the first layers of the megaminx by yourself, you will be glad you did

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Square-1 Tutorial

A beginner's and an advanced guide

  • A 14 algorithm beginner's guide and a 31 algorithm advanced guide to the Square-1
  • Contains full notation guide as well as a guide to help get the puzzle in a cube shape

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Skewb Tutorial

A beginner's guide

  • A 14 algorithm beginner's guide to the Skewb based on just 2 four move algs
  • Based on sa967st's (Sarah Strong's) guide
  • Contains full notation guide

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Pyraminx Keyhole Method

A beginner's guide

  • A 17 algorithm beginner's guide to the Pyraminx based on just 2 four move algs
  • Based on Erik Akkersdijk's video
  • Contains full notation guide

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Mastermorphix Guide

A beginner's guide

  • Click Here
  • A simple set of algorithms for solving the last layer of the single color and 4-color mastermorphix

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Bonus Material

Random Extra Stuff

    QWERTY to Heise Keyboard Remapper (For Windows)
    • Click Here
    • You can probably guess how this program works, but basically you just type an alg as if you were solving the cube on Ryan Heise's cubesim and the proper notation comes out. It even turns something like R R into R2 and adds spaces between each turn. You may wonder how your survived without it.
    • Much credit goes to Lucas Garron since he made the first one for Mac and also the Autohotkey Forum because they helped me with a lot of the code
    Mental Date Calculation
    • Click Here
    • A tutorial that allows you to quickly calculate the day of the week based on a given date
    Easier Pi Memorization
    • Click Here
    • A printable copy of pi that has the numbers displayed in different ways to make memorization easier.
    How to Read Hanguel
    • Click Here
    • A brief guide pronunciation guide for all the vowels and consonants in Hanguel (the language spoken in South Korea and probably the most ingenious and beautiful language out there)
    My Publications
    • A scientific journal article with me as the second author
    • The PDF file - Click Here
    • The Official Pubmed page - Click Here
    About Me


    See below for some really random guides

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All Color Neutral F2L Images

This guide is completely ridiculous

  • I wanted to see what all the F2L pairs looked like in every color combination and so I made this
  • It is completely ridiculous and not all that useful, but maybe, just maybe it will help you become a little color neutral like Faz.

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